TGA Game Project #4 - Beak Noir

”You are Detective Redbeak, searching for your companion kidnapped by snake gangsters. Explore and fight your way through an abandoned, noir-inspired steampunk island."
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Beak Noir is an Isometric Action Adventure game inspired by Death's Door. It was created in 8 weeks (half time) in a custom engine.

I created concept art, UI, gameplay and environment 3D assets.

Game Trailer

Initial game mockup to get an idea what the game could look like.

Initial game mockup to get an idea what the game could look like.

I created all UI for the game. Challenging but fun to work with a limited palette.

I created all UI for the game. Challenging but fun to work with a limited palette.

Credits

Credits