Here's a collection of some of the individual assignments I've made during my time at TGA. It sure is fun with so much variation with great help from teachers and fellow classmates.
World building assignment. I went for a Rain Catcher building occupied by rodent creatures, who are protecting themselves from giant bugs.
World building concepts and blockout.
Electric Hurdy-Gurdy prop, model Saphona
Modular building with fake interiors.
Modular kit for the buildings.
Texture assignment where I attempted to imitate Borderlands. Model by Nikola Praizovic.
Geode-like material.
Keyframe creation with the theme of Biker Gang. I used existing free character assets and motocycle, and then eventually did an overpaint as well as photobashing.
Mockup assignment in which I attempted to imitate Death's Door.